Week 07 – Job Roles

Rigging TD (rigging technical director)

Rigging Technical Directors are responsible for designing, creating and maintaining highly accurate and efficient rigs for high end visual effects films. Riggers work closely with Modelers and Animators to develop and refine rigs that meet the specific requirements of a VFX pipeline.

Their responsibilities include identify the production’s specific rigging needs with the CG Supervisor, Rigging, Animation, and Modeling Leads, design efficient rigs appropriate to the production’s needs, advise modeling teams on the suitability of models for rigging and propose any changes needed, etc.

The essential skills a Rigging TD may need are as follows,

This is a demo reel of a Rigging TD:

Rigging / TD Demo Reel 2018. – YouTube

Creature TD (creature technical director)

Creature TDs are integral to the development of animation and simulation rigs for creatures, digital doubles, vehicles, props and the subsequent simulations. You will find technical and creative solutions to develop high quality rigs and simulations according to the needs of the production.

As a Creature TD, you may responsible for building and designing new workflows in and out of Maya and in-house tools for advanced creatures. This may include workflows in motion capture, virtual production, and other software. Testing and troubleshooting animation controls and making adjustments as necessary throughout the production cycle. Runing simulations for shot production, troubleshooting and providing revision based on the feedback from supervisor or client and so on.

For companies, they may require Creature TD to have these desirable skills:

creature animation technical director demo reel – YouTube

Creature TD Demo Reel 2012 – YouTube

VFX Producer

The Visual Effects Producer is at the heart of a production alongside the Visual Effects Supervisor. You are required to manage all aspects of a show, typically involving: planning and scheduling of resources, client management, keeping track of scope/budget changes and ensuring the project comes in on time and in budget, whilst maintaining the highest quality of work. You will work in conjunction with VFX Supervisors and SPIN’s Executive Producer/President.

You may be responsible for acting as the main contact for client relations. Providing early ‘ballpark’ estimate bids, and working with the VFX Supervisor to provide more in depth shot breakdown quotations to clients. Scheduling production objectives, tasks and milestones between all involved, including supervisors, artists. Scheduling client review sessions and screenings, etc.

Required skills and experience:

An interview with a VFX Producer:

Production Manager

The primary duty of the Production Manager is to support the Producer in successfully running a project, by maintaining a broad overview of all project departments. A Production Manager will be responsible for managing artists, schedules, and daily tasks. You will work in conjunction with VFX Producers and VFX Supervisors.

For the responsibilities that a Production Manager will take, for example, you will be responsible for resource management across all project departments. Includes internal resources, performance reviews, schedule updates, absence/holiday tracking and negotiating/issuing contracts for outsourced artists. Creating and maintaining overview/department schedules and delivery oversight for all project departments, including the setting of department/project priorities and defining milestones. Serving as the main point of coordination and contact between the day-to-day production team and the project’s senior/management staff, etc.

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