Week 08

This week I continued working on textures and setting the light in Maya.

My original idea was to make the machine looks renewed with flat and metallic luster. However, it does not fit in the environment of the old and dilapidated environment. Therefore, I changed the textures of the machine, which shows below:

Processes of texturing:

Import into the scene:

We learned how to create shadows of the machine. First, create two planes below and at the back of the machine. Be careful to match the planes with the back wall and ground of the scene. Then, give these two planes new textures, which is called aiShadowMatte. Then, you can see there are only shadows show in the render window instead of planes.

Testing the light:

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